Introduction: PDQ (Point Data Question)
Answer/give point of view to the question (I think my skills have developed in ………over the course of the two years/from AS to A2)
Outline briefly what you made across both years
Explain to the examiner how you are going to structure the essay
Structure
You should approach your essays using 3 stages:
1) Pre-production
2) Production
3) Post-production
(Digital technology, creativity, use of real media texts)
You need to ask yourselves the following questions:
What digital technology did you use at AS pre-production (3 examples)
What digital technology did you develop in A2 pre-production (at least 3 progression examples)
What digital technology did the students use at AS production (3 examples)
What digital technologies did you develop at A2 production? (at least 3 progression examples)
What digital technologies did you use at AS post-production? (3 examples)
What digital technologies did you develop at A2 post-production (at least 3 progression examples)
Tuesday, 27 March 2012
Tuesday, 20 March 2012
Exam Prep Section B
How do contemporary media represent different collective groups in different ways?
· This must be the main focus of your essay
· Diverse representations including fiction, non-fiction and self-representation
· Harry Brown, Fish Tank, The Inbetweeners, Attack the Block, The London Riots news coverage, The Internet and self-mediation
How does contemporary representation compare with that of the past?
· Examples needed for similarity and difference
· Examples from the past – Quadrophenia – the film and the representation of Mods and Rockers
· Have they changed? – Plato Quote…?
What are the social implications of different media representations of groups of people?
· Stereotyping: What is the impact?
· What power does the audience have to ‘resist’?
· Propaganda, Moral Panic, youth as an empty categories, cultural hegemony, Stuart Hall and reading the texts and their messages
· Statistics on result of these representations on attitudes and beliefs Vs the reality of the issues
To what extent is human identity increasingly ‘mediated’?
· Increasing media = increasing mediation?
· Representation by others/ by selves (facebook/youtube (youthtube))
· Be critical of who is offering the representations and for what purpose?
· Mediated: how the media shapes your world and the way you live in it
Guidance
· Add your own personal opinion
· What, in your opinion, is the future of representations and what are you basing this on?
· Connections must be made between the examples/ contrasts are discussed
· You must embed the theory into what you are saying
· Must refer to more than one media – at least two different forms (film, print, internet)
Examiner Advice – Structure
· Introduction – start with a quote, paraphrase it, and link to issues of identity, representation and the media. State your focus (social group and texts)
· Historical example
· Contemporary examples
· Connect examples together
· Conclusion – return to start. Prediction to the future.
· Use referencing – name and year of publication given after first mention (e.g Giroux 1997)
· Quote – paraphrase – critique
· One text older than 5 years
· Other texts should be from within the last 5 years
· Make a prediction for the future
· Historical representations
– example – significance – theory – critique
· Contemporary examples – newspapers
– example – significance – theory – critique
· Contemporary examples – film
- example – significance – theory – critique
Contemporary examples - TV
- example – significance – theory – critique
· Connections /effects
Conclusion
· Return to the start
· Summarise the key idea
· Prediction for the future
· Mass media construct representation of youth from a middle class, adult perspective, for the ideological purpose of maintaining hegemony
· Impact of new media technologies/ internet - more potential for self-representation; limited impact compared to mass media
Friday, 16 March 2012
Section 1a Exampler Essay
Over the two year media course we had to produce both a foundation portfolio of a school magazine and music magazine as well as an advance portfolio of a horror teaser trailer, film magazine – developing foundation skills further and a poster to advertise our trailer.
In the first year we researched existing music magazines and analysed each one so that we could gain knowledge of particular layouts, fonts and key elements that need to be contained in our production to make it successful. Research and planning allowed us to recognise ‘mastheads’ on magazines as being the most important and therefore the need to focus on a font more detailed to keep continuity with the contents page and double page spread which we also had to create.
Personally I researched ‘Rock’ magazines such as Kerrang, NME and others because I had chosen after carrying out a questionnaire to use Rock music as my theme. The real life media texts allowed me to visualise my favourite parts from each magazine – wripped sticker graphics and broken font on my own work which I then attempted to recreate within Photoshop CS4. In year one we were limited to what we could research because magazines were the only theme however, in the second year I was able to develop my ability to research real life media texts much further because we had a range of products we needed to create all under the ‘horror’ genre this time. I was able to research teaser trailers analysing my favourite and least favourite parts allowing me to plan with a mood board which I produced from a range of stills from previous horror films my ideas for my own trailer which helped me to develop my production of my products in relation to real life media texts and techniques such as restricted narration and handheld camera found in the ‘Blair Witch Project’ trailer which inspired my trailer ‘Laquem’ which is also set in the woods. Research into film documentaries like the ‘American Nightmare’ inspired me to create a product which reinforced fear and went against usual horror conventions to make it more interesting. Over the second year research became so important to achieving a product which was realistic and is now like my own distributed on on youtube as a real life media text of its own.
Real life media texts like advertising film posters were able to help me develop my Photoshop skills further because I was able to push myself with the ‘colour burn’ filters and want to create the scary atmosphere of my trailer from just an image and text which I found really fun.
Research into film magazines allowed me to develop my work from AS level so much further because I was able to produce a high standard piece of work in two weeks this year when the magazines took over 3 months last year which shows how much my skills have improves just by being able to constantly refer back to real life media texts for inspiration and even colour schemes that work well together such as black and red which in the first year I just found experimenting with. Research into horror trailers allowed me to recognise different styles of film and how we like Alfred Hitchcock could be an auteur creating new angles and ideas using generic conventions as well as unconventional representations that I have picked upon when watching films and analysing certain techniques which I have then attempted to do in Final Cut Pro when editing certain shots together to create collision cutting and changes in pace which my trailer does extremely well. I was inspired initially by the hand held camera in the trailer REC and the fact I want as an auteur to change the stereotyped representations to be able use a female psycho killer.
Research also allowed me to produce text and intertitles that shook in order to capture my audience but narrating the story slightly so the shots when together made sense. Research into types of camera movements needed were really helpful and allowed me to completely change the pace with tracking shots and handheld camera which I noticed was used in Silent Hill and American Werewolf in London which I analysed and placed on my blog for reference as some pieces of footage I wanted to recreate including the final girl representations.
Explanation / analyisis / argument - 7/ 10
Use of Examples - 6/ 10
Use of Terminolgy - 3/5
There is some sense of progression and of how examples have been selected, and some descriptions of technical skills. Progress made is described and evaluated simply. They offer mostly clear, mostly relevant and reasonable examples of digital technology in relation to creative decisions and outcomes. The answer makes basic use of relevant media terminology.
Which areas was this essay an answer for?
1) Digital technology
2) Creativity
3) Research and planning
4) Post production
5) Using conventions from real texts
Describe how you developed research and planning skills for media production and evaluate how these skills contributed to creative decision making.
Tuesday, 13 March 2012
Breakdown of Section A
Question 1a
Question 1a
Describe and evaluate your skills development over the course of your production work - this can include the preliminary tasks, your actual c/w, ancillary tasks and any other pieces you have created in the past year
In the exam 1 or more of the following areas will be selected for you to write about:
- section a, question 1a of the A2 exam is worth 25 marks
- You will be evaluating your AS and A2 coursework in terms of the skills you have developed over the two years
- You will have 30 minutes to answer this question
Question 1a
Describe and evaluate your skills development over the course of your production work - this can include the preliminary tasks, your actual c/w, ancillary tasks and any other pieces you have created in the past year
In the exam 1 or more of the following areas will be selected for you to write about:
- Digital technology
- Creativity
- Research and Planning
- Post production
- Using conventions from real media texts
- What did you do?
- How did you do it?
- How did your skills develop?
- All supported with specific examples
- In relation to the area(s) in the question
Tuesday, 6 March 2012
Representation of Young People
- "What is happening to our young people? They disrespect their elders; they disobey their parents. They ignore the law. They riot in the streets, inflamed with wild notions. Their morals are decaying. What is to become of them?" Plato 4th Century (suggests British youth has always been viewed in a negative manner)
Stereotypes are social constructs
- They originate in and reflect the power relations in society because they are part of the culture's ideology
- They foster values that reinforce group and individual subordination
- They marginalise people treating them as the "other"
- They categorise people into groups whose members supposedly share inevitable characteristics, most typically negative ones
- Stereotypes are categorical and general suggesting the traits that apply to all group members
- They are inflexible or rigid, thus not easily corrected
- They are simplistic
- They are prejudgements not based on experience
- Can be conscious or unconscious
- Media industries operate within a structure that produces and reinforces the dominant ideology via a consensual 'world view'
- This world view is produced predominantly by white middle class, middle aged, heterosexual men
- It is their ideas and values that infiltrate media texts and ensure that other voices do not get heard
- Propaganda is a form of communication aimed at influencing the attitude of community toward some cause or position
- The end result of propaganda : moral panic
- What are the social implications of these representations?
- What words describe youth and youth culture in today's media?
- Chav
- ASBO
- Gangs
- Scum
- Trouble seekers
- Hoodies
- Aggressive
- Confrontational
- Outspoken
- Out of Control
- Wild
- What words describe old people in today's media?
- Lonely
- Fragile
- Elders
- Critical
- Angry
- Crazy
- Stubborn
"The Youth of Today" DVD
- Less than 2% of youths in Oxfordshire have committed a crime
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